Indie games aren’t what they used to be with more developers and big publishers involved, but one-man team Elder Games (Ede Tarsoly) proves with RTS Meridian: Squad 22 that it’s possible to achieve so much with so little.
I was already impressed when I had a look at Meridian – New World at Gamescom 2013 in the Headup Games business booth. Later with the release of Solar Shifter EX, the developer showed his technical prowess again. Even if the newest title doesn’t look much different in terms of graphics and sound design, this doesn’t mean it’s less exciting.
A special force team is sent to the planet Meridian to find a lost colonization crew, which obviously results in lots of ground fights with the typical RTS template of building and destroying. A single-player campaign of more than 10 hours doesn’t sound very long, but if the gameplay and levels are varied enough, then this could be more fun than the usual RTS fare. What’s especially interesting is how certain decisions change the course of events (both story- and mission-wise), something that hasn’t necessarily been a staple of the genre yet.
One doesn’t have to stress how amazing the game looks and sounds. Taking into account only one man did this, it’s even more impressive. So one should give this (and the soundtrack) a try and support him, which will hopefully result in more games that tackle different genres as well.
If you liked reading this article, make sure you pay a visit to Future Sack which kindly features it as well, and every LIKE or comment is appreciated on EMR’s Facebook page or FS’s Facebook page :). Or FOLLOW the blog on EMR’s Twitter page.
Using the GOG links and buying the products also helps ;).