Before taking an expansive look back at blogging in 2017 (and skipping the uneventful, articles-empty January), it’s maybe best to first see what was worth writing about in December 2016.
It all started out nicely with daily blogging business as usual, covering a few new game releases, some of which were especially pleasing to the eyes and showed some attitude in presentation and inventive ideas in gameplay:
GOG added two more quirky titles to their roster of DRM free indie games:
They also gave away a surprisingly comprehensive RPG for a limited time with their annual winter sale:
With a cold winter approaching, it was the perfect time to review some suitable games for the season, although Revolution Software’s spy thriller was only winter-compatible only in name but not necessarily in gameplay (except for some levels):
It wasn’t all gaming, though, with my promise to cover other media fulfilled by doing a winter movie special week that (not surprisingly) continued the tradition of focusing on the horror genre:
Unfortunately, the planned Christmas movie special week didn’t happen as planned with only two movies discussed:
It’s always a lot of work to keep up the daily blogging, and as my job took up more and more time (in addition to finding a new one due to a fixed-term contract), I really needed some time off during Christmas and New Year’s time. So hopefully 2017 will bring more continuity with the coverage of new and old games, movies, books, and other events if time allows. I guess we already have a good start with the second day of February featuring the second article in a row, so… fingers crossed it stays that way, especially with so many review copies still in the pipeline.
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