I’ve always tried to play as many games as possible and write about them. But just as the people of Later Levels say in their About section, it’s an insurmountable task to experience everything. Reviews are especially tricky with all the text structuring and countless revising, with some articles becoming more complex by the minute one starts the first sentence, sometimes taking longer to materialize than completing the actual game one writes about. So when Kim and I had a talk during the Happy 7 years WordPress anniversary of my blog, she had this idea of doing a chat review about one of our favorite genres: adventure games.
As Halloween was soon approaching and I was too busy with my own special gaming/movie week, we chose a game that was short, we hadn’t played before, and that was somehow related to horror. Having both written about the original isometric sci-fi horror point-and-clicker STASIS (see the reviews on my blog and Later Levels), CAYNE fit perfectly.
I already covered it in the game release news, but I hadn’t come around reviewing it, so it was great to try out this new approach of discussing the pros and cons of a game. The conversation between Kim and me was done via Steam and can be read in full in this article that includes a transcript of our chat. It was definitely a fun experience and made me realize that despite the obvious difference between imitated oral communication in chat form and more structured written communication of easily switching between subjects and on different trains of thought, this was still a pretty good review. It might be difficult in some parts to understand for people who haven’t played the game, but it should still give a good idea what we liked or didn’t like about it. So if you want to get the full picture, please feel free to download CAYNE on GOG or Steam and maybe play the original STASIS as well beforehand or after.
Fingers crossed that we’ll manage more of these collaborations in the future. Of course I’m also up for any other bloggers who want to do a chat review or any other co-operative writing. This hasn’t been the first time, as Future Sack editor Annagram and The Idiosyncracy of Life in Words blogger bino32 also helped out with reviews, so if you want to join the game review club (or maybe movies as well?), then please let me know. I’m also interested in your opinions about this review format, so any thoughts about that are appreciated, too.
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Using the GOG links and buying the products also helps ;).