RPGs are often long, but Kitty Calis, Jan Willem Nijman, Jukio Kallio, and Dominik Johann‘s Minit offers a completely different experience.
Devolver Digital is a publisher known for eccentric but also highly original games, like RUINER, Hotline Miami or Hotline Miami 2 – Wrong Number, which are also usually pretty bloody. Minit is rather sore on the eyes with its minimalist pixel graphics, but the main idea behind the game is quite ingenious.
Due to a curse that lets the player die every 60 seconds, there isn’t much time to lose to explore the surrounding area of the protagonist’s home. Just like the classic top-down Zelda games, solving puzzles and fighting enemies while completing quests is what it’s all about. But because of this strange mechanic of running out of lives, it’s quite different to play. Fortunately, one doesn’t lose progress, i.e. items, weapons, and everything else that has been collected and done before is kept in memory. Like a gamification of the movie Groundhog Day, this might turn out to be a very fun but also very frustrating experience.
Even if the graphics and sounds are very basic, one should give this game a go, as the concept is unique, and for a small entry price, it’s certainly an experience one doesn’t have to spend too much money on, or time, because unlike many RPGs, it also seems to be a rather short journey. Nevertheless, the game is out now on PC and consoles.
Buy the digital version for PC on
GOG
Steam
Buy the digital version for PS4 on
the PSN store
Buy the digital version for Xbox One on
the Xbox store
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