War stories in games are still a mixed bag, as can be seen with the Call of Duty series leaning more towards Hollywood blockbuster action (although there’s nothing wrong with that), but there have been other examples of portraying the historical horror in a more subtle way, like This War of Mine. Still, it doesn’t always have to be all realism, as the idea of oppression and still trying to think positive no matter how worse it gets can be presented in a more fantastic fashion. My Memory of Us is about the friendship of a boy and a girl who are from different cultural backgrounds, and as a war breaks out because of an evil robot king who wants to separate people in its Fascist regime, the two still try to stay together and escape the ghetto-like confinements of the city they live in.
Based on life in the Warsaw Ghetto during WWII and real war stories, the game still feels different because of the enemy being shown as robots, so robot guard dogs as well as robot soldiers have to be evaded and tricked along the way. The art direction is also quite unique: In addition to a dialogue system that uses symbols as its language, there is a wonderful European graphic novel sketch style with great background and character design that mixes black and white and some prominent warm colors, which is reminiscent of film noir comic adaptation Sin City. Of course it’s not all about the visuals, as there’s still a game at the heart of the experience. Puzzles and platform sections are solved and completed with the pair mechanics, as the boy can sneak and the girl can run better. Being able to either control one or both characters is also a nice twist of the puzzle-platformer formula.
The game is out now on PC as well as on PS4 and Xbox One, with the PC version having a 10% launch discount that will last until October 16th, 2pm UTC. There’s also a collector’s edition which includes a digital art book and the soundtrack.
Buy the game for PS4 on
the PSN store
Buy the game for Xbox One on
the Xbox store
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