Past gaming events: devcom digital 2020 (quick overview with social media)

devcom digital 2020 (or #ddc2020) was a very long event in its digital format, with social media posts giving a short overview of what happened in these two weeks.

Taking place from August 17-30, 2020 and already previewed in the Upcoming gaming events: devcom digital 2020 article, I wasn’t sure I could attend due to personal reasons and time management. But I did, and with the help of my EMR’s Twitter page. I’ll give you an idea of what interesting talks were held.

August 18
Attending first talk of today’s #ddc2020: “Building the narrative of a pocket-epic: take-outs from Little Orpheus” by @danpinchbeck of @ChineseRoom

Next up at #ddc2020: “How Digital Play can teach 21st Century Skills” by Rob Lowe of @LEGO_Ventures

August 19
Today’s highlight session/talk at @Devcom_conf’s #ddc2020 I’m particularly excited about as a fan of the #Diablo #action #RPG series: “A Devil Makes History – Classic Post Mortem on Diablo 2” by @davidbrevik of @GraybeardGames

August 25
Watched replay of @Devcom_conf’s #ddc2020 talk “Videogames and High Culture – Multidisciplinary Reflections and Connections” by @FabioBelsanti,@elidilo,@Paolo_Paglianti,@SoxWolf81 and many others

Attending @Devcom_conf’s #ddc2020 talk “How 3,5 years of Arizona Sunshine paved the way for Vertigo Games’ future VR projects” by @JohnColeman98 and @TrevorBlom of @vertigogames

August 26
Watching replay of @Devcom_conf’s #ddc2020 talk “Video Games as a Subversive Art” by @JustLimpho of @nyamakop

Attending @Devcom_conf’s #ddc2020 talk “Creating meaningful stories in a system driven game” by Marie Rouzié of @UbisoftMainz

Attending @Devcom_conf’s #ddc2020 #gamedesign talk “Desperados III: Designing a Level – the Mimimi Way” by @MimimiProd

August 27
Attending @Devcom_conf’s #ddc2020 #gamedesign talk “Colorful: Project INFINITO 2 – Japanese and Italian students step into the mind of an artist” by @suda_51, @Grasshopper_EN, Vantan Game Academy

Watched replay of @Devcom_conf’s #ddc2020 #gamedesign talk “Maximizing the feeling of Comfort in VR by Minimizing Fatigue” by @savrals of @UbiDusseldorf

August 28
Watching replay of @Devcom_conf’s #ddc2020 #gamedesign talk “Cris Tales Design: Between Innovation and Nostalgia” by Carlos Rocha of @D_Uncorporated

While the number of talks I attended might not seem very high, considering it was two weeks, there was enough interesting content to wrap one’s head around, being a game developer or not. The option to watch re-plays certainly helped with the time schedule. So stay tuned for more detailed information soon!

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About nufafitc

Being an avid gamer, cinemaniac, and bookworm in addition to other things the internet and new media present, I'm also very much into DIY music, rock and pop in particular. Writing short or longer pieces about anything that interests me has always made me happy. As both an editor for German website "Adventure-Treff" and UK website "Future Sack", I like to write reviews and news about recent developments in the movies, games and book industry.
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3 Responses to Past gaming events: devcom digital 2020 (quick overview with social media)

  1. Pingback: Past gaming events: gamescom 2020 (quick overview with social media) | Emotional Multimedia Ride

  2. Pingback: Overview of (blog) life in September 2020 | Emotional Multimedia Ride

  3. Pingback: Past gaming events: devcom digital 2021 (quick overview with social media) | Emotional Multimedia Ride

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